NOTE: there is an issue with ScratchX and the current version of the Scratch Browser Plug-in. As a temporary workaround, please install the previous version of the extension for Mac or Windows.
To use the extension, upload the StandardFirmata program to your Arduino board, install the Scratch Browser Plugin (see notes below for Firefox and for Chrome), and then open the Arduino extension on ScratchX.org.
This Scratch extension lets you interact with the physical world using an Arduino board. For example, you can control lights and motors or measure light and temperature. The extension communicates with an Arduino board running the Firmata firmware.
The steps for getting started with the extension are:
On Mac, the serial number will be something like /dev/tty.usbmodem-1511.
On Windows, the serial number will probably be the highest-numbered COM port.
(Or unplug the Arduino, check the menu, and then replug your Arduino and see what new port appears.)
Launch the extension by going to the following URL:
http://scratchx.org/?url=http://Akiragogo.github.io/Freadarduino/Scratch_Freadarduino.jsSee the next section, Supported Languages, for information on alternate block tanslations.
On Firefox, you might see "Allow scratchx.org to run "Scratch Device?". Click "Allow...".
You might see another message, "Allow scratchx.org to run plugins?". Set both Adobe Flash and Scratch Device to "Allow and Remember" and click okay.
On Chrome, you'll need to enable NPAPI plugins. Go to chrome://flags/#enable-npapi and click enable:
Then, click "Relaunch Now" button:
Then, when you go to ScratchX.org, you should see a puzzle piece icon with an X on it: . Click on it and select "Always allow plug-ins on scratchx.org":
When you see the indicator light in the "More Blocks" tab turn green your ready to start using the extension!
Now take a look at the Scratch Blocks and the example projects to learn how to use the extension.
Block translations have been provided for the following languages:
To set the block language, change the 'lang' query string in the ScratchX URL to one of the supported language codes.
e.g.
http://scratchx.org?url=http://khanning.github.io/scratch-arduino-extension/arduino_extension.js&lang=de
If you would like to provide block translations for another language see the Github issue.
The Grove Base Shield (V2) connects your Arduino board to the other Grove modules. It has different kinds of connections:
To connect a module to the shield, plug one of the Grove cables into the white connector on the module and one of the connectors on the shield. The cable only goes into the connector one way.
A button you can press
Measures light
Control things by rotating the knob
Measures temperature
A small light
Moves its arm back and forth
This is a brief description of each of the Scratch blocks included with the Arduino extension.
Runs when the device is connected
Connects an LED, button, or servo to a digital connection (D2, D3, D4, D5, D6, D7, D8).
Connects a rotation knob, light sensor, or temperature sensor to an analog connection (A0, A1, A2, A3).
Turns an LED on or off.
Sets an LED to a specified brightness from 0 - 100%.
Changes the current LED brightness by a specified amount.
Rotates a servo to a specified location from 0 - 180 degrees.
Changes a servo's current rotation by a specified amount.
Runs when a button is pressed or released.
Checks if a button is currently pressed.
Runs when a rotation knob, light sensor, or temperator sensor meet a certain condition.
Reads the current value of a rotation knob, light sensor, or temperature sensor. Value will be between 0 - 100.
Turns a digital connection (D2, D3, D4, D5, D6, D7, D8) on or off.
Sets a capable digital connection (D3, D5, D6) to a value from 0 - 100%.
Checks if a digital connection (D2, D3, D4, D5, D6, D7, D8) is on or off.
Checks the current value of an analog connection (A0, A1, A2, A3).
Maps a value between two ranges of numbers. This example might be used to map an analog sensor's value (0 to 100) to a sprite's x position (-240 to 240).